PlayVS and Skillprint launch new gaming communities helping students to build resilience, focus and confidence
PlayVS, a gaming and youth engagement platform, has partnered with Skillprint, which provides game-based learning and wellness.

The two organizations aim to bring Playskill’s neuroscience-powered technology into PlayVS’ esports platform, helping students better understand how games can impact their mood, focus and resilience.
Players will be given personalized profiles and wellness tracking over time, aiming to ensure that esports is no longer simply a space for competition but also a pathway to measurable growth and wellbeing.
The platform’s adaptive play engine adjusts games in real time to ensure students stay in the flow, reducing frustration and creating space for learning and fun.
"Esports is about much more than winning a match – it's about discovering who you are and what you're capable of," says Jon Chapman, CEO at PlayVS. "Partnering with Skillprint allows us to show students that the games they love can also help them manage stress, sharpen their minds, and grow as individuals. That's a powerful message for this generation."
"We've always believed games can unlock potential," adds Chethan Ramachandran, CEO at Skillprint. "Working with PlayVS means we can meet students where they already are — in their favorite games — and help them discover how play can fuel wellbeing, focus, and resilience."
The ETIH Innovation Awards 2026
The EdTech Innovation Hub Awards celebrate excellence in global education technology, with a particular focus on workforce development, AI integration, and innovative learning solutions across all stages of education.
Now open for entries, the ETIH Innovation Awards 2026 recognize the companies, platforms, and individuals driving transformation in the sector, from AI-driven assessment tools and personalized learning systems, to upskilling solutions and digital platforms that connect learners with real-world outcomes.
Submissions are open to organizations across the UK, the Americas, and internationally. Entries should highlight measurable impact, whether in K–12 classrooms, higher education institutions, or lifelong learning settings.
Winners will be announced on 14 January 2026 as part of an online showcase featuring expert commentary on emerging trends and standout innovation. All winners and finalists will also be featured in our first print magazine, to be distributed at BETT 2026.